Warthunder br matchmaking

warthunder br matchmaking

How does matchmaking work in War Thunder?

War Thunders programming defines matchmaking through an maximum theoretical BR, and will deliberately search for players that meets the BR -1.0 requirement. The maximum theoretical BR is set by the matchmaking, not by finding the top vehicles BR. Therefore, War Thunder exists matches of BR 11.0, 11.3 and even 11.7, if the matchmaker allows it.

What does BR mean in War Thunder?

Battle rating (BR) is a value used to determine matchmaking in War Thunder. Battle rating is a number assigned to every aircraft, ground unit, and naval vessel in the game that correlates with their effectiveness in combat. Roughly speaking, as a vehicles capabilities and performance increase, so does its battle rating.

What is the highest BR in War Thunder?

Therefore, War Thunder exists matches of BR 11.0, 11.3 and even 11.7, if the matchmaker allows it. The principle works the same as every other matchmakings, but since 10.7 is the highest BR in the game, they will not face anything from 11.0+.

How does matchmaking work in naval realistic battles?

In Naval Realistic Battles, matchmaking works the same way as in Naval Arcade battles. The battle rating of the highest BR naval vessel is used, with players able to see naval vessels and aircraft with BR ±1.0. Aircraft with BR up to one BR step above the highest BR naval vessel can also be taken.

How does the matchmaker work in War Thunder?

The matchmaker takes the vehicle with the highest BR from the whole player’s setup or the BR of the single vehicle selected for battle and matches it to a game session based on such a vehicle.

How does the matchmaking system work in random battles?

By searching for the team within the maximum spread (+/- 1.0 BR) the number of players in the vehicles with the highest BR in each team will not exceed 4 players. In aircraft RB there is a limit of 5 bombers from the total number of the team. These are all the rules that the matchmaker uses in random battles.

What is War Thunder based on?

This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today.

How do the different difficulty modes in War Thunder work?

The opponents you will meet in battle comes from the matchmaker. 3 main difficulty game modes are represented in War Thunder: Arcade, Realistic and Simulator. They differ from each other by rules on how the vehicles will be used during one battle - whether it’s one single vehicle or even the whole setup of vehicles.

How does the matchmaking system work in random battles?

By searching for the team within the maximum spread (+/- 1.0 BR) the number of players in the vehicles with the highest BR in each team will not exceed 4 players. In aircraft RB there is a limit of 5 bombers from the total number of the team. These are all the rules that the matchmaker uses in random battles.

How does BR work in naval Arcade Battles?

In Naval Arcade Battles, the battle rating of the highest BR naval vessel is used, with players able to see naval vessels and aircraft with BR ±1.0. Aircraft with BR up to one BR step above the highest BR naval vessel can also be taken. If the BR of the aircraft exceeds the BR of the naval vessel, its BR will be used instead.

How does matchmaking work in War Thunder?

The game mode selection screen. Matchmaking is better known to players as the balancer, but this mechanic in War Thunder is called matchmaking for good reason. Unlike simple team selection systems, designed only to balance out the game sessions, the capabilities of War Thunders system are much broader.

How does the Air Realistic Battles system work?

In Air Realistic Battles, only the aircraft currently selected will be taken into battle, and its battle rating will be used to determine matchmaking. Players will only see aircraft with battle rating ±1.0 compared to their own.

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